Thursday 26 November 2015

Flat-Shaded Fight Pose 2

Added tone/shading.

I decided to do one fight drawing tonally shaded and another flat shaded. This is because both types of shading are used in the artbooks of the last of us and da:i. Also, I think it will create a nice visual contrast on the page to set the flat shaded design against a more tobal one. Thirdly, as the brief states the game that requires concepts is in early development, it would be a waste of an artists time to create fully rendered art for all drawings when the designs would, in industry, definatley be subject to change.

Having a tonal drawing and flat drawing offers the best of both world, one offers detail, the second fight pose is there as added visual information but with the a poses, tonal, colour and a tonal, coloured fight pose, all the drawings don't need to be fully shaded.

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